Tuesday, August 31, 2021

# ORUVAN ORUVAN # RAJANI

int melody[] = {

  NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_DS4, NOTE_D4, NOTE_DS4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_D4,NOTE_DS4,NOTE_D4,

  NOTE_C4,NOTE_AS3,NOTE_G3,

  

  NOTE_G4,NOTE_G4,NOTE_F4,NOTE_DS4,NOTE_C4,NOTE_G4,NOTE_G4,NOTE_F4,NOTE_DS4,NOTE_C4,

  NOTE_C5,NOTE_AS4,NOTE_GS4,NOTE_G4,NOTE_F4,NOTE_DS4,NOTE_D4,

 

  NOTE_G4,NOTE_G4,NOTE_F4,NOTE_DS4,NOTE_C4,NOTE_G4,NOTE_G4,NOTE_F4,NOTE_DS4,NOTE_C4,

  NOTE_C5,NOTE_AS4,NOTE_GS4,NOTE_G4,NOTE_F4,NOTE_DS4,NOTE_D4,

  NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4,NOTE_C4,NOTE_AS3,

   NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4,NOTE_C4,NOTE_AS3,


};


// note durations: 4 = quarter note, 8 = eighth note, etc.:

int noteDurations[] = {

  4,8,8,4,4,4,4,2,4,8,8,4,4,8,8,8,8,2,

  4,4,8,8,4,4,4,8,8,4,2,4,8,8,4,8,2,

  4,4,8,8,4,4,4,8,8,4,2,4,8,8,4,8,2,

  4,8,8,4,8,8,4,8,8,4,4,

  4,8,8,4,8,8,4,8,8,4,1

}; 

# COMMISSIONER # SURESH GOPI

 int melody[] = {

  NOTE_G4, NOTE_F4, NOTE_G4, NOTE_F4, NOTE_G4,NOTE_GS4,

  NOTE_G4, NOTE_F4, NOTE_C4, 

   NOTE_CS4, NOTE_C4, NOTE_CS4,

   NOTE_CS4, NOTE_C4, NOTE_CS4,

   NOTE_DS4, NOTE_DS4, NOTE_F4,

   NOTE_DS4, NOTE_DS4, NOTE_F4  

};


int noteDurations[] = {

  2,3,2,4,2,2,

  4,2,1.5,

  3,3,1.5,

  3,3,1.5,

  4,2,1,

  4,2,1

};

# SETHURAMA IYER CBI # MAMOOTY

 int melody[] = {

  NOTE_E4, NOTE_E4, NOTE_D4,NOTE_E4, NOTE_A4,

  NOTE_G4, NOTE_E4, NOTE_D4,NOTE_E4, NOTE_A3,

  NOTE_C4, NOTE_C4, NOTE_B3,NOTE_C4, NOTE_D4,

  NOTE_B3, NOTE_G3, NOTE_A3,

  NOTE_E4, NOTE_G4, NOTE_A4,NOTE_E4, NOTE_G4, NOTE_A4,NOTE_E4, NOTE_G4, NOTE_A4 

};


// note durations: 4 = quarter note, 8 = eighth note, etc.:

int noteDurations[] = {

  2,4,4,3.5,1,

  2,4,4,3.5,1,

  2,4,4,3.5,1,

  2,3,1,

  8,8,4,8,8,4,8,8,4

};

# MUNNAMMURA # MOHANLAL

 int melody[] = {

  NOTE_E4, NOTE_E4, NOTE_D4,NOTE_E4, NOTE_A4,

  NOTE_G4, NOTE_E4, NOTE_D4,NOTE_E4, NOTE_A3,

  NOTE_C4, NOTE_C4, NOTE_B3,NOTE_C4, NOTE_D4,

  NOTE_B3, NOTE_G3, NOTE_A3,

  NOTE_E4, NOTE_G4, NOTE_A4,NOTE_E4, NOTE_G4, NOTE_A4,NOTE_E4, NOTE_G4, NOTE_A4 

};


// note durations: 4 = quarter note, 8 = eighth note, etc.:

int noteDurations[] = {

  2,4,4,3.5,1,

  2,4,4,3.5,1,

  2,4,4,3.5,1,

  2,3,1,

  8,8,4,8,8,4,8,8,4

};

pitches.h

 #define NOTE_B0  31

#define NOTE_C1  33

#define NOTE_CS1 35

#define NOTE_D1  37

#define NOTE_DS1 39

#define NOTE_E1  41

#define NOTE_F1  44

#define NOTE_FS1 46

#define NOTE_G1  49

#define NOTE_GS1 52

#define NOTE_A1  55

#define NOTE_AS1 58

#define NOTE_B1  62

#define NOTE_C2  65

#define NOTE_CS2 69

#define NOTE_D2  73

#define NOTE_DS2 78

#define NOTE_E2  82

#define NOTE_F2  87

#define NOTE_FS2 93

#define NOTE_G2  98

#define NOTE_GS2 104

#define NOTE_A2  110

#define NOTE_AS2 117

#define NOTE_B2  123

#define NOTE_C3  131

#define NOTE_CS3 139

#define NOTE_D3  147

#define NOTE_DS3 156

#define NOTE_E3  165

#define NOTE_F3  175

#define NOTE_FS3 185

#define NOTE_G3  196

#define NOTE_GS3 208

#define NOTE_A3  220

#define NOTE_AS3 233

#define NOTE_B3  247

#define NOTE_C4  262

#define NOTE_CS4 277

#define NOTE_D4  294

#define NOTE_DS4 311

#define NOTE_E4  330

#define NOTE_F4  349

#define NOTE_FS4 370

#define NOTE_G4  392

#define NOTE_GS4 415

#define NOTE_A4  440

#define NOTE_AS4 466

#define NOTE_B4  494

#define NOTE_C5  523

#define NOTE_CS5 554

#define NOTE_D5  587

#define NOTE_DS5 622

#define NOTE_E5  659

#define NOTE_F5  698

#define NOTE_FS5 740

#define NOTE_G5  784

#define NOTE_GS5 831

#define NOTE_A5  880

#define NOTE_AS5 932

#define NOTE_B5  988

#define NOTE_C6  1047

#define NOTE_CS6 1109

#define NOTE_D6  1175

#define NOTE_DS6 1245

#define NOTE_E6  1319

#define NOTE_F6  1397

#define NOTE_FS6 1480

#define NOTE_G6  1568

#define NOTE_GS6 1661

#define NOTE_A6  1760

#define NOTE_AS6 1865

#define NOTE_B6  1976

#define NOTE_C7  2093

#define NOTE_CS7 2217

#define NOTE_D7  2349

#define NOTE_DS7 2489

#define NOTE_E7  2637

#define NOTE_F7  2794

#define NOTE_FS7 2960

#define NOTE_G7  3136

#define NOTE_GS7 3322

#define NOTE_A7  3520

#define NOTE_AS7 3729

#define NOTE_B7  3951

#define NOTE_C8  4186

#define NOTE_CS8 4435

#define NOTE_D8  4699

#define NOTE_DS8 4978


source code for tone melody

 


#include "pitches.h"


// notes in the melody:

int melody[] = {

  NOTE_C4, NOTE_G3, NOTE_G3, NOTE_A3, NOTE_G3, 0, NOTE_B3, NOTE_C4

};


// note durations: 4 = quarter note, 8 = eighth note, etc.:

int noteDurations[] = {

  4, 8, 8, 4, 4, 4, 4, 4

};


void setup() {

  // iterate over the notes of the melody:

  for (int thisNote = 0; thisNote < 8; thisNote++) {


    // to calculate the note duration, take one second divided by the note type.

    //e.g. quarter note = 1000 / 4, eighth note = 1000/8, etc.

    int noteDuration = 1000 / noteDurations[thisNote];

    tone(8, melody[thisNote], noteDuration);


    // to distinguish the notes, set a minimum time between them.

    // the note's duration + 30% seems to work well:

    int pauseBetweenNotes = noteDuration * 1.30;

    delay(pauseBetweenNotes);

    // stop the tone playing:

    noTone(8);

  }

}


void loop() {

  // no need to repeat the melody.

}

# ORUVAN ORUVAN # RAJANI

int melody[] = {   NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_DS4, NOTE_D4, NOTE_DS4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_C4, NOTE_D4,NOT...